Christopher Miles

Design Code Tech

Exploring endless possibilities hey
Exploring endless possibilities.
Crafting intuitive experiences.
Let's chatAbout me

Miscellaneous work/play.

  • MrBeast | influencer unboxing experience

    Roles Creative & Tech Direction, mockups, R&D
  • Jägermeister | modern high striker game

    Roles creative tech, game dev (C++), fabrication, install/strike
  • vSpace | mixed-reality experience platform

    Roles concept, platform design (UX/IxD/UI/spatial), 3D worlds, GLSL/shaders, systems architecture, full-stack dev
  • PMI | reactive AI light sculpture

    Roles concept, Creative & Tech Direction, sculpture design, kiosk UX/UI, full-stack dev
  • Uber Eats × Dr. Seuss | AR gingerbread house

    Roles AR dev (web/JS), balancing minigame dev
  • Google | multi-browser game

    Roles concept, design (UX/IxD/UI/game), game dev (CSS/JS), animation libs, illustrations, BTS/process presentation @ Google NYC
  • Schick | shaving game on a touchscreen display

    Roles concept, razor adapter, game dev (c++)
  • Samsung | VR training minigame

    Roles Tech Direction, game R&D, shaders, optimizations, QA, project management
  • AMEX × US Open | interactive floor game

    Roles game dev (C++), rendering/animation lib
  • Samsung | selfie photobooth w/ IRL filters

    Roles concept, UX/IxD/UI, creative tech/full-stack dev, install
  • Verizon | face-tracked immersive 3D website

    Roles concept, R&D, creative tech/3D dev
  • Shell | stationary AR installation

    Roles tech lead, full-stack dev
  • Nokia | network configuration + dataviz system

    Roles full-stack dev (web/JS)